Student assignment to create a character model. I decided to go with a Batman who had seen better crime-fighting days. Modelled in Autodesk Maya, textures painted in Substance Painter.
Student assignment to create a textured 3D modelled fruit using procedural texturing. Fruit modelled in Autodesk Maya. Textered in SideFX Houdini.
Student assignment to model, texture, and render an object, and composite it into a photograph. Modelled in Autodesk Maya. Textured in Substance Painter. Rendered in SideFX Houdini. Composited in Nuke.
Student assignment to creaete a 3D bust of any character. I decided to make a bust of a sumo wrestler. Sculpted using Pixelogic Zbrush.
Student assignment to create, texture, and light 3D objects and arrange them to create a final still image. Modelled and lit in Autodesk Maya. Textured in Substance Painter. Rendered in Autodesk Maya using Arnold Renderer.